<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeVectorFunc" inherits="VisualShaderNode" category="Core" version="3.1">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<demos>
	</demos>
	<methods>
	</methods>
	<members>
		<member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeVectorFunc.Function">
		</member>
	</members>
	<constants>
		<constant name="FUNC_NORMALIZE" value="0" enum="Function">
		</constant>
		<constant name="FUNC_SATURATE" value="1" enum="Function">
		</constant>
		<constant name="FUNC_NEGATE" value="2" enum="Function">
		</constant>
		<constant name="FUNC_RECIPROCAL" value="3" enum="Function">
		</constant>
		<constant name="FUNC_RGB2HSV" value="4" enum="Function">
		</constant>
		<constant name="FUNC_HSV2RGB" value="5" enum="Function">
		</constant>
	</constants>
</class>
